My name is Dušan Ković. I'm a CG Artist from Bled, Slovenia.
I studied at the Faculty of technical sciences at the University of Novi Sad, where I received a bachelor degree in graphic engineering and design.
I'm interested in all areas of computer graphics, while my favorite areas are photo-realistic texture painting, lighting, lookdev and rendering.
I'm also a fan of analog and digital photography.
Texture painting, Lookdev and Lighting for Mercedes Benz project.
I was part of the Autodesk Lookdev and Lighting dev team. During my time there I worked on multiple projects, all connected to Maya, Arnold, USD and LookdevX. I worked on assets for testing and marketing purposes, python tools, photogrammetry material capture and processing, etc. I also worked with the dev team on testing and suggesting new features and workflows.
Instructor on Digital shading, lighting and rendering with Arnold course at Crater VFX Training Center
Texture painting, Lookdev and Lighting for McDonalds Advertisement.
Creating cinematics, ingame animations for HOPA games and leading a small team of artists. Supervising and teaching other artists in team.
Creating game cinematics and animations for HOPA games